Expert Gameplay Programmer (Unannounced Project)

11 bit studios

Warszawa, Mazowieckie, Poland Full-time 3 days ago
Workplace
On-site
Location
Warszawa, Mazowieckie, Poland
Who can apply
Based in Poland: you usually need the right to work there

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About the role

We’re looking for an Expert Gameplay Programmer to join one of our unannounced projects currently in development at 11 bit studios.

This position requires working in a hybrid model in our Warsaw office.

WHAT WILL YOU BE DOING ON A DAY-TO-DAY BASIS?

* Planning, prototyping, developing and maintaining gameplay features,

* Participating in the gameplay feature design process and working closely with designers,

* Evaluating new technologies and identifying opportunities to apply them to gameplay code,

* Debugging and optimizing gameplay code,

* Analyzing technical risks and requirements for gameplay solutions,

* Enforcing good programming practices within the programming team,

* Sharing knowledge and experience within the programming team.

Requirements

WHAT WILL HELP YOU SUCCEED IN THIS ROLE?

* At least 5 years of professional experience in a programming position in the game development industry,

* At least 2 years of professional experience with Unreal Engine,

* Preferably, professional experience working on multiplayer and/or co-op games,

* Expert practical knowledge of C++,

* Strong understanding of gameplay systems and solutions used in modern video games,

* Experience taking gameplay features from prototype through implementation and iteration,

* Good communication skills and ability to work closely with other disciplines,

* Keeping up to date with current technology trends.

WHAT WE OFFER?

* Health and Wellness * psychological support/care * private medical package * Multisport

* Development * team training budget * in-office library

* Our office * near Metro Stadion Narodowy and Dworzec Wschodni stations * dog-friendly * in-house gym * no dress code * car and bike parking * chill zone * video, board and arcade games

* Working conditions * flexible working hours * hybrid work (3 days from office, 2 days from home + additional pool of remote days per year) * 20 or 26 days of fully-paid holiday leave * international working environment

* Events and more * attendance in game dev events * relocation budget for candidates from abroad * referral program * annual company events * merch/swag

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