Senior 3D Character Artist (Stylized Games | Unity3D) Europe

Beffio

Remote (United States) Remote Full-time 2 days ago
Workplace
Remote
Location
United States
Who can apply
Remote for people based in the United States

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About the role

Senior 3D Character Artist (Stylized Games | Unity3D)

Location: Remote | International Team

Employment: Full-Time / Long-Term

Position Overview

We are looking for experienced Senior 3D Character Artists with exceptional artistic skills and a passion for creating expressive, appealing, and memorable stylized characters for our game development and co-development projects.

We believe outstanding character art goes beyond technical execution. Every silhouette, proportion, material, and subtle design detail should reinforce a character's personality and make them instantly recognizable.

As part of our character art team, you will create high-quality, production-ready characters from concept through final in-engine implementation, collaborating closely with concept artists, animators, technical artists, and creative leadership.

This is a senior, hands-on role for artists who combine outstanding artistic taste with strong production skills and a deep understanding of real-time game development.

Key Responsibilities

Character Art Creation

* Create high-quality stylized 3D characters with strong silhouettes, appealing proportions, and distinctive personalities.

* Model, sculpt, UV, texture, and refine characters from early blockout through final production.

* Translate 2D concepts into compelling 3D characters while preserving artistic intent and visual storytelling.

* Develop convincing stylized materials, textures, and surface details.

* Maintain a consistent visual language across characters while supporting individuality and creative variety.

Game-Ready Character Production

* Prepare optimized character assets for real-time engines, particularly Unity3D.

* Work with appropriate polygon budgets, UV layouts, texture atlases, LODs, and material constraints.

* Collaborate with rigging and animation teams to ensure characters deform well and support expressive performances.

* Integrate and review character assets in-engine, ensuring visual quality and technical correctness.

* Balance artistic ambition with gameplay readability, mobile performance, and production requirements.

Collaboration & Quality

* Work closely with Character Art Directors, Concept Artists, Animators, and Technical Artists.

* Participate in artistic reviews and contribute to maintaining high character quality standards.

* Provide constructive feedback and support other artists when needed.

* Proactively identify opportunities to improve character appeal, visual consistency, and production workflows.

Requirements

* 5+ years of professional experience as a 3D Character Artist in game development.

* Experience contributing to commercially released game productions.

* Exceptional portfolio demonstrating high-quality stylized 3D characters and strong artistic fundamentals.

* Excellent understanding of anatomy, stylized proportions, shape language, color, and character appeal.

* Strong skills in 3D modeling, sculpting, UV mapping, texturing, and material creation.

* Proficiency in Maya, Blender, ZBrush, Substance 3D Painter, or equivalent professional tools.

* Experience preparing optimized characters for real-time game engines.

* Understanding of character deformation, rigging requirements, and animation-friendly topology.

* Ability to interpret concepts and maintain a consistent artistic style.

* Strong communication skills, attention to detail, and independent problem-solving.

* Fluency in English.

Bonus Skills

* Experience with Unity3D and mobile game development.

* Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.

* Experience creating humanoids, creatures, and non-human characters.

* Knowledge of stylized shaders and character material workflows.

* Experience with procedural workflows or character customization systems.

* Experience mentoring other character artists.

* Previous experience working in a co-development environment.

What We Offer

* Opportunity to contribute to visually distinctive game projects.

* High artistic ownership and influence over character quality and presentation.

* Collaboration with experienced character artists, animators, and international creative teams.

* Remote-friendly working environment.

* Competitive compensation and flexible contract options.

* Long-term collaboration and opportunities for professional growth.

* Annual Beffio team retreats and a supportive studio culture.

Ready to Create Characters Players Will Love?

Send us your portfolio and a short introduction. We would love to see stylized characters that demonstrate exceptional artistic quality, personality, and production-ready execution.

Originally posted on Himalayas

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