Software Engineer (Open 3D Engine) - Remote

YO AI Labs

Remote (United States) Remote Contract today
Workplace
Remote
Location
United States
Who can apply
Remote for people based in the United States

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About the role

Job Description: Software Engineer (Open 3D Engine)

Job Type: Contractor Location: Remote

About the Role

We are seeking experienced Open 3D Engine (O3DE) Specialists to contribute to an AI training project. In this role, you will use O3DE to perform real-world 3D development tasks and explain your workflows step by step. Your expertise will help enhance AI systems' understanding of 3D environments, rendering, and simulations.

Key Responsibilities

1. Create and edit 3D environments and simulations using Open 3D Engine (O3DE). 2. Work with O3DE tools and technologies, including Atom Renderer, Gems, components, and Asset Processor. 3. Develop and modify 3D scenes, game objects, and physics simulations. 4. Use Python or C++ scripting for development and automation. 5. Troubleshoot technical issues and optimize 3D environment performance. 6. Complete advanced O3DE development tasks and document workflows step by step. 7. Create clear instructions and detailed prompts for 3D development tasks.

Required Skills and Qualifications

1. Strong professional experience with Open 3D Engine (O3DE). 2. Hands-on expertise in 3D environments, rendering, and simulations. 3. Good understanding of O3DE components, assets, and development workflows. 4. Experience with Python or C++ programming and scripting. 5. Access to O3DE and the ability to record your screen while completing tasks. 6. English proficiency of B2 level or higher. 7. Ability to clearly communicate and explain technical workflows.

Preferred Qualifications

1. A portfolio showcasing 3D development, game development, or simulation projects. 2. A relevant master's degree or PhD. 3. Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.

Originally posted on Himalayas

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