C++ Developer

Muse Group

Remote (Cyprus) Remote Full-time 8 days ago
Workplace
Remote
Location
Cyprus

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About the role

Description

We're hiring a C++ developer to work primarily on engraving within the MuseScore Studio team. This is hands-on, experienced independent contributor role with lots of autonomy. You'll take on ambiguous, complex problems and see them through from design to shipping and long-term maintenance.

MuseScore Studio is free, open-source software used by millions of musicians, students, and composers worldwide, so the code you write here has a lot of impact and is used by an active community of creators around the world.

Key responsibilities

* You'll work on the layout and rendering engine that turns musical data into beautifully typeset, readable scores. It's one of the most interesting and rewarding problems in the product: the difference between a score that looks professionally published and one that just barely conveys the notes. The team is responsible for: * Domain model - representation of elements of music theory as objects in code (including parts) * Engraving - arrangement and drawing of objects on the canvas * Playback - generating events for a synthesizer from objects * Editing - changing objects and their relationships, taking into account the rules of musical theory * Infrastructure - read, write to file, import, export, API, commands.

Requirements

* Significant professional experience as software developer, including modern C++ in a large, long-lived, performance-sensitive desktop codebase. * Experience owning solutions end to end, from design through delivery and maintenance, not just implementing tickets. * Committed to code quality, with good judgment for making solid architectural decisions. * Experience with OOP and domain model design. * Able to read and understand fairly complex sheet music, with a good understanding of music theory. * Solid communication and collaboration, comfortable working async across a distributed, global team. * AI coding-savvy, applying critical thinking to discern when it is the right tool for the job * Attention to detail: in engraving, small inconsistencies are immediately visible to the musicians who rely on the output. * An eye for visual design: you know what a beautiful score looks like and care about making that happen.

Desirable

* Hands-on experience with MuseScore Studio or a competing notation/composition tool, as a user, arranger, or composer. * Experience with MIDI and synthesizers * Experience with asynchronous and multi-threaded code * Experience working with fonts, with freetype * Experience in rendering and OpenGL

Bonus Points

* Experience working on engraving for a music composition software or publisher

Originally posted on Himalayas

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