Quantum Physicist — Simulation and Neutral Atoms

Constructor Labs

Germany 1 mo ago
Workplace
On-site
Location
Germany
Who can apply
Based in Germany: you usually need the right to work there

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About the role

Location: Remote within Europe, with regular presence in Bremen

Direct Reports: None; supervision of students possible

Working Model: Remote / hybrid. Regular time on-site in Bremen.

Mission

Lead our work on quantum simulation and atomic platforms. The role covers modelling and simulation of quantum many-body systems, model-based calibration of atomic hardware, and optimal control, combining research with a software product that puts those methods into other people's hands.

Responsibilities

Pillar 1 Simulation and Modelling

* Model and simulate quantum many-body systems, on hardware and in digital twins. * Develop and validate models of neutral-atom and trapped-ion platforms against experimental data. * Work on optimal control and pulse design for atomic systems.

Success Metrics and KPIs: model accuracy against measurement, methods delivered into the product.

Pillar 2 Hardware Engagement

* Support bring-up and calibration on partner and customer platforms. * Act as the scientific interface to hardware vendors and research groups running atomic systems. * Turn what is learned on hardware into product capability.

Accountability: calibration methods that work on real systems, not only in simulation.

Pillar 3 Research and Teaching

* Publish, and build collaborations with Constructor University faculty and external groups. * Contribute to grant applications, including DFG and EU programmes. * Contribute to course and teaching-lab material if that interests you.

Success Metrics and KPIs: publications, collaborations established, grant applications supported.

Requirements

Experience

* PhD in physics, with hands-on experience in neutral atoms, trapped ions or quantum simulation. * Optimal control, noise modelling or open quantum systems. * Experience in a leading experimental or theory group. * Track record of publication.

Skills & Competencies

* Able to write the code you need. You do not need to be a software engineer. * Comfortable moving between theory, simulation and real hardware. * Interest in seeing methods reach users rather than stopping at the paper. * Clear scientific communication.

Education & Languages

* PhD in physics or a closely related field. * Fluent English.

What This Role Is (and Is Not)

This role IS

* Research with a product behind it, and users at the end of it. * A role with genuine publication and collaboration time. * Access to hardware and to a university partner.

This role is NOT

* A purely academic postdoc. * A pure software role. * A role confined to one hardware platform.

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