Senior VFX Artist [Tom Clancy's The Division 3]

Ubisoft · ubisoft.com

Malmö, Skåne County, Sweden Full-time 3 days ago
Workplace
On-site
Location
Malmö, Skåne County, Sweden
Who can apply
Based in Sweden: you usually need the right to work there

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About the role

Job Description

Before applying, please ensure you meet below eligibility criteria:

* Be employed on a permanent or fixed-term contract

* You need to have spent at least 1 year in your current role at Ubisoft

* Be eligible and willing to work where the position is located and in accordance with local legal guidelines.

In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project.

We are looking for a Senior VFX Artist with a strong technical skill-set and drive, to join our team. You'll be responsible for creating astonishing visual effects aligned with the games artistic vision and utilizing the technical possibilities of our Snowdrop engine. You'll work closely with our Technical Art team, and other interdisciplinary peers.

What you'll do

* Producing realistic looking visual effects  * Planning, estimating and prioritizing your tasks * Optimizing workflows and maintaining a balance between quality and performance * Building relationships with Artists, Designers, Technical Artists and Programmers to facilitate effective collaboration during the creation of our game assets * Establishing and share best practices relating to VFX  * Providing tutorials, documentation and guides of project tools and pipelines.  * Contributing and participate in a culture of open and honest feedback. * As a Senior you'll also be mentoring, coaching and sharing feedback with your peers

Qualifications

What you'll Bring

* Professional experience with VFX, including at least one AAA game development cycle. * Strong working knowledge in VFX tools, as well as an understanding of the technical constraints within a game engine.  * A portfolio/showreel detailing your experience with key real-time VFX elements  * You are comfortable working autonomously and can present your ideas in a clear way. You thrive when improving current processes with your technical knowledge and you are motivated to understand how things work. You are comfortable collaborating within a multidisciplinary team where you can each utilize your niche expertise to achieve a higher quality together.

Additional Information

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

You can also find a summary of the Massive Job Perks here.

Questions? We're more than happy to answer them! Please contact Paula Roese Mesquita, Talent Acquisition Partner for this position

All your application information will be kept confidential according to EEO & GDPR guidelines.

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